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Challenges to 3D Realistic Broadcasting SystemYo-Sung HoGwangju Institute of Science and Technology (GIST), KoreaRealistic broadcasting is considered as the next generation broadcasting service supporting user-friendly interactions. In this talk, we define multi-modal immersive media and introduce technologies for the realistic broadcasting system, which has been developed at Realistic Broadcasting Research Center (RBRC) in Korea. In order to generate three-dimensional (3-D) scenes, we acquire immersive media using a depthbased camera and/or multi-view camera systems. After converting the immersive media into broadcasting contents, we send the immersive multimedia contents to the clients using high-speed and high-capacity transmission techniques. Finally, we can experience realistic feelings from the 3-D display, 3-D sound, and haptic interaction. With the realistic broadcasting system, we can generate new paradigms for the next generation digital broadcasting.
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